A blast from the past, right? Or maybe not. But come with me for a sec—back to the 90s. Wayforward, yep, that name might ring a bell. For me, it’s like, instantly River City Girls and Shantae. I know, I know, everyone says that. But dive deeper, and you’ll see they were all about those licensed games too. Take Sabrina: The Animated Series – Zapped for example. This one? It kinda shows where Shantae got its roots. Honestly.
So, picture this: You’re playing as Sabrina, the teenage witch. Somehow—don’t ask me how—she turns her buddies into animals. Like, they’re just running wild, and she has to, I dunno, hop on their heads to zap them back to reality. As you move on, you get these nifty spells. Like a double jump (who doesn’t love that?), or you can control her cat, Salem. He’s a sneaky one, getting into tight spaces and whatnot. Oh, and floating in bubbles? Yeah, that’s a thing too.
Now, about those levels—tight is the word (not like jeans after too much pizza though). They mix it up a bit, like one where you gotta float up using that bubble thing. And plenty of Salem action, unlocking stuff to go forward. Nothing that’s gonna make headlines, but it’s kinda cool how platformers made their mark on the Game Boy Color. Big sprites, vibrant, you know? Easy to just pick up and play whenever. Remember passwords? Those were the days!
But hey, here’s the kicker: limited buttons on the Game Boy Color. That B-button fiasco—running and casting spells all tangled together. If you got hit instead of casting a spell, welcome to the club. For a game tied to an animated spin-off, it shouldn’t play this well… like, really. Not groundbreaking, and yeah, it’s not Shantae, let’s be real. But Sabrina: The Animated Series – Zapped? It’s like a fun little relic. You won’t stay spellbound forever, but hey, it’s not the worst trip down memory lane.