Alright, so picture this: Pneuma Games Group decided, hey why not start something fresh? So they birthed Cast Iron Games. Weird name, right? Makes me think of a skillet, but I digress. This setup is happening in this place called Tileyard North in Wakefield. Sounds fancy. They’re diving into some big-deal stuff, like triple-A co-development. Fun times.
Anyway, leading the charge, we’ve got Arden Aspinall and Jon Seymour. These aren’t just any random names. They’ve been around the block — worked at places like TickTock (not the dancing app, thank goodness), Rebellion, and Double Eleven. If you know, you know.
Oh, speaking of Double Eleven, Cast Iron’s basically its sibling. Family ties and all that. So Arden goes on to say something about wanting the company to be “Cast Iron” reliable. You know, like unbreakable or something. I guess that resonates if you’re into that sort of metaphor.
He’s apparently a big fan of this guy Lee and how he runs Double Eleven. So, naturally, he wants Cast Iron to mirror those noble principles. It’s like a buddy system for companies. Arden dreams of building partnerships that go the distance. Cast Iron’s here to make sure things don’t fall apart like a cheap IKEA chair (though no offense to IKEA — love their meatballs).
Then Jon jumps in, talking about creating a great place for the team. I mean, who doesn’t want that, right? Surround yourself with talent, and suddenly it feels less like work and more like… I dunno, a creative playground? They’re all about letting that creativity run wild while keeping a steady hand on the wheel. Or at least, that’s the plan.