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    Hades 2 Nears Full Release with the New Unseen Update

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    Mig Flash V2 Demonstrated on Nintendo Switch 2 — Potentially Enables Switch 1 Game Compatibility

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  • Home
  • Gaming News
    Hades 2 Nears Full Release with the New Unseen Update

    Hades 2 Nears Full Release with the New Unseen Update

    Zelda: Breath of the Wild Tops MetaCritic’s 2025 Rankings, and It Feels Unusual

    Zelda: Breath of the Wild Tops MetaCritic’s 2025 Rankings, and It Feels Unusual

    Today’s Top Deals: Indiana Jones and the Great Circle, Nintendo Switch OLED, and More

    Today’s Top Deals: Indiana Jones and the Great Circle, Nintendo Switch OLED, and More

    Elden Ring Nightreign Players Transform Revenant into a Goblin Meme

    Elden Ring Nightreign Players Transform Revenant into a Goblin Meme

    Silent Hill Revival Continues: 1999 Cult Classic Set for Remake

    Silent Hill Revival Continues: 1999 Cult Classic Set for Remake

    Nintendo Switch 2 Update: Review of Cyberpunk 2077

    Nintendo Switch 2 Update: Review of Cyberpunk 2077

  • PlayStation
    A New Era for Blox Fruits Begins in July 2025

    A New Era for Blox Fruits Begins in July 2025

    New Trailer Released for Atelier Resleriana: The Red Alchemist and The White Guardian

    New Trailer Released for Atelier Resleriana: The Red Alchemist and The White Guardian

    PS4 and PS5 Action Game Loved by Elden Ring Fans Now 50% Off on PS Store

    PS4 and PS5 Action Game Loved by Elden Ring Fans Now 50% Off on PS Store

    Weekly Highlight: Stealth – PlayStation Blog

    Weekly Highlight: Stealth – PlayStation Blog

    PUBG: Battlegrounds Unveils Update 36.1

    PUBG: Battlegrounds Unveils Update 36.1

    Firebreak Developers Share Insights and Challenges of Creating Their First Multiplayer Game – PlayStation.Blog

    Firebreak Developers Share Insights and Challenges of Creating Their First Multiplayer Game – PlayStation.Blog

  • Xbox
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    Microsoft Announces Long-Term Partnership for Next-Generation Xbox Development

    Analyzing Robotics at Midnight – Xbox Wire

    Analyzing Robotics at Midnight – Xbox Wire

    Leaked: Possible Scrapped Storylines for GTA 6

    Leaked: Possible Scrapped Storylines for GTA 6

    Alex Garland’s Elden Ring Film Should Embody Epic Fantasy Warfare

    Alex Garland’s Elden Ring Film Should Embody Epic Fantasy Warfare

    THPS 3 & 4: Skaters Making a Comeback

    THPS 3 & 4: Skaters Making a Comeback

    GTA 6’s Alleged Weapon Strategy Could Be a Mixed Blessing

    GTA 6’s Alleged Weapon Strategy Could Be a Mixed Blessing

  • Nintendo
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    Episode 929: James Jones – Neanderthal Art Critic on Radio Free Nintendo

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    Nintendo’s Switch 2 Sets Record with Best System Launch Ever

    Nintendo Updates: June 12, 2025 (North America)

    Nintendo Updates: June 12, 2025 (North America)

  • PC Gaming
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    Stellar Blade Launches at No.3 on Steam Charts

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  • Virtual Reality
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    Google’s First ‘Beam’ Videoconferencing Device, the ‘HP Dimension,’ Launches Late 2025 for ,000

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    Samsung’s Project Moohan XR Headset Could Debut at Next Month’s Unpacked Event

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    nDreams Explores Next-Level VR Immersion in Upcoming ‘Reach’

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  • Consoles
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    Mig Flash V2 Demonstrated on Nintendo Switch 2 — Potentially Enables Switch 1 Game Compatibility

    Mig Flash V2 Demonstrated on Nintendo Switch 2 — Potentially Enables Switch 1 Game Compatibility

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Home Consoles

In-Depth Look at PlayStation 5 Pro Specs and Mark Cerny’s Debunking of ‘FLOPflation’ Myths

by Bruce Matthews
December 19, 2024
in Consoles
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Yesterday, PlayStation dropped a video featuring Mark Cerny delivering an in-depth PS5 Pro Technical Seminar at Sony Interactive Entertainment’s headquarters. As the system architect, Mark took this opportunity to detail the new hardware innovations in the PlayStation 5 Pro and address some circulating rumors. He particularly focused on clarifying the noise around “FLOPflation”, stemming from an allegedly leaked “33.5 TFLOPs” figure. This mix-up apparently originated from a leaker who misunderstood the hardware, speculating a more extensive use of RDNA 3-inspired architecture.

In truth, the PS5 Pro hits 16.7 TFLOPs, compared to the PS5’s 10 TFLOPs. A correct leak did point out that processing 8-bit calculations on the PS5 Pro reaches 300 TOPS, while 16-bit calculations can reach up to 67 TFLOPs. Cerny elaborated on how Sony’s AMD RDNA 2.X architecture is a tailored version that incorporates many RDNA 3 features while preserving enough of the original RDNA 2 to ensure existing code remains compatible with new hardware.

Mark highlighted the PS5 Pro’s significant enhancements, notably the sophisticated Ray Acceleration structure using BVH8 (Bounding Volume Hierarchy), which improves “Stack management in hardware.” This advancement means that the graphics shader code is now more effectively managed, making it simpler and more efficient on the new hardware.

To add a bit more context, BVH refers to the use of bounding boxes in 3D rendering to boost graphics calculations, especially for tasks like reflections. On the PS5, BVH4 was used for these calculations, which involved groups of 4 bounding boxes. Now with the PS5 Pro, BVH8 is utilized, allowing it to manage 8 bounding boxes for its calculations. The Ray Intersection Engine also sees a boost, doubling its capacity from handling 4 boxes and 1 triangle on the PS5 to 8 boxes and 2 triangles on the PS5 Pro.

These upgrades in the PS5 Pro’s ray tracing capabilities, achieved through an extensively customized RDNA 2 GPU architecture, result in substantial performance enhancements for curved and bumpy light reflections. However, improvements in shadows and flat reflections remain moderate.

For those interested in diving deeper, the complete 37-minute video offers a treasure trove of technical insights, providing a look into the console market and the cutting-edge technologies necessary to thrive in it.

Tags: PlayStationProspecsInDepthMarkCernysDebunkingFLOPflationMyths
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